KMi People
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People | Members | B

Michelle Bachler
Project Officer
Further InformationEmail | Michelle Bachler Website Michelle Bachler RDF/XML Description Michelle Bachler
Stanislav Bagley
PhD Research Student
Further InformationEmail | Stanislav Bagley RDF/XML Description Stanislav Bagley
Robbie Bays
Systems & Network Administrator
Further InformationEmail | Robbie Bays RDF/XML Description Robbie Bays
Simon Buckingham Shum
Professor of Learning Informatics
Further InformationEmail | Simon Buckingham Shum Website Simon Buckingham Shum RDF/XML Description Simon Buckingham Shum
Gregoire Burel
PhD Research Student
Further InformationEmail | Gregoire Burel Website Gregoire Burel RDF/XML Description Gregoire Burel
 
 
Knowledge Media Institute | The Open University | Staff List Event | SSSW 2013, The 10th Summer School on Ontology Engineering and the Semantic Web Journal | 25 years of knowledge acquisition
 

Social Software is...


Social Software
Social Software can be thought of as "software which extends, or derives added value from, human social behaviour - message boards, musical taste-sharing, photo-sharing, instant messaging, mailing lists, social networking."

Interacting with other people not only forms the core of human social and psychological experience, but also lies at the centre of what makes the internet such a rich, powerful and exciting collection of knowledge media. We are especially interested in what happens when such interactions take place on a very large scale -- not only because we work regularly with tens of thousands of distance learners at the Open University, but also because it is evident that being part of a crowd in real life possesses a certain 'buzz' of its own, and poses a natural challenge. Different nuances emerge in different user contexts, so we choose to investigate the contexts of work, learning and play to better understand the trade-offs involved in designing effective large-scale social software for multiple purposes.